rimlike/scenes
megaproxy 4bb00a798b Pawn labels: shift NameLabel above the 32×32 sprite
NameLabel was at y=-18 — sat right on top of the sprite head when
the body grew from 12px disc to 32×32 character sprite. Bumped to
y=-38 so the name floats above the sprite (which spans y=-24..+8).
StateLabel at y=+10 unchanged — already just below sprite bottom.

Also drop temporary atlas-idx audit log (debug-only, hash
distribution confirmed Bram=004 / Cora=013 / Edda=001).
2026-05-16 15:33:18 +01:00
..
ai Workbench bill editor — tap a workbench, see/edit bills 2026-05-16 00:29:46 +01:00
effects Phase 0 scaffold + asset audit findings 2026-05-10 20:09:11 +01:00
entities Workbench bill editor — tap a workbench, see/edit bills 2026-05-16 00:29:46 +01:00
main Workbench bill editor — tap a workbench, see/edit bills 2026-05-16 00:29:46 +01:00
pawn Pawn labels: shift NameLabel above the 32×32 sprite 2026-05-16 15:33:18 +01:00
storyteller Phase 17: Touch UX (PawnDetail+BuildDrawer+WorkMatrix+AlertsLog+Settings) 2026-05-11 19:45:35 +01:00
ui Pawn reskin Slice 1 — peasant sprites replace coloured disc 2026-05-16 15:23:18 +01:00
world Workbench bill editor — tap a workbench, see/edit bills 2026-05-16 00:29:46 +01:00