rimlike/scenes/entities
megaproxy 725d3fb701 Rock: replace cluster-piece tiles with standalone single-tile boulders
The earlier coords (24,7), (28,7), (12,13) in FG_Grasslands_Spring.png are
autotile interior pieces — clipping their 16×16 windows produces sprites that
visibly continue beyond the tile edge, betraying the autotile cluster they
were cut from.

Replace with six clean single-tile boulders from the rock band (x=16..29 at
y=3 and y=5). Each has a green margin on all four edges, so they read as
proper standalone rocks. Two color families (brown + gray) × three sizes
(round / peaked / squat) gives more visual variety than before too.

Multi-tile big-boulder formations at (22..23, 3..4) brown and (30..31, 3..4)
gray are noted in the comment for a future BigRock entity.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-12 14:25:13 +01:00
..
.gitkeep
bed.gd Phase 16: Save/load full coverage + autosave + UI 2026-05-11 19:24:59 +01:00
bed.gd.uid
bed.tscn
corpse.gd Phase 16: Save/load full coverage + autosave + UI 2026-05-11 19:24:59 +01:00
corpse.gd.uid Phase 14: Death + Corpses + Burial + Cremation 2026-05-11 18:48:15 +01:00
corpse.tscn Phase 14: Death + Corpses + Burial + Cremation 2026-05-11 18:48:15 +01:00
cremation_pyre.gd Phase 14: Death + Corpses + Burial + Cremation 2026-05-11 18:48:15 +01:00
cremation_pyre.gd.uid Phase 14: Death + Corpses + Burial + Cremation 2026-05-11 18:48:15 +01:00
crop.gd Phase 16: Save/load full coverage + autosave + UI 2026-05-11 19:24:59 +01:00
crop.gd.uid
crop.tscn
door.gd Phase 16: Save/load full coverage + autosave + UI 2026-05-11 19:24:59 +01:00
door.gd.uid
door.tscn
floor.gd Phase 16: Save/load full coverage + autosave + UI 2026-05-11 19:24:59 +01:00
floor.gd.uid
floor.tscn
grave_marker.gd Phase 16: Save/load full coverage + autosave + UI 2026-05-11 19:24:59 +01:00
grave_marker.gd.uid Phase 14: Death + Corpses + Burial + Cremation 2026-05-11 18:48:15 +01:00
grave_slot.gd Phase 16: Save/load full coverage + autosave + UI 2026-05-11 19:24:59 +01:00
grave_slot.gd.uid Phase 14: Death + Corpses + Burial + Cremation 2026-05-11 18:48:15 +01:00
item.gd Phase 16: Save/load full coverage + autosave + UI 2026-05-11 19:24:59 +01:00
item.gd.uid
item.tscn
rock.gd Rock: replace cluster-piece tiles with standalone single-tile boulders 2026-05-12 14:25:13 +01:00
rock.gd.uid
rock.tscn
torch.gd Phase 16: Save/load full coverage + autosave + UI 2026-05-11 19:24:59 +01:00
torch.gd.uid
torch.tscn
tree.gd Visual pass 2: tree + rock + stone wall sprite swaps 2026-05-12 14:19:06 +01:00
tree.gd.uid
tree.tscn
wall.gd Visual pass 2: tree + rock + stone wall sprite swaps 2026-05-12 14:19:06 +01:00
wall.gd.uid
wall.tscn
wolf.gd Phase 16: Save/load full coverage + autosave + UI 2026-05-11 19:24:59 +01:00
wolf.gd.uid Phase 9+10: Status/Doctor/Medical bed + Wolves/WolfSpawner 2026-05-11 16:11:36 +01:00
wolf.tscn Phase 9+10: Status/Doctor/Medical bed + Wolves/WolfSpawner 2026-05-11 16:11:36 +01:00
workbench.gd Phase 16: Save/load full coverage + autosave + UI 2026-05-11 19:24:59 +01:00
workbench.gd.uid
workbench.tscn