rimlike/scenes/ai
megaproxy ab53808a53 bump HaulingProvider priority 3 → 5 — fixes output piling up at workbench
Player report: "where is all the bread and meals going? It's not in
the crate." Cooking was working; output was spawning at the Hearth
tile and never being hauled. Root cause: Hauling priority 3 was below
every gathering/production provider (Plant=5, Chop=5, Cooking=6,
Construction=6, Crafting=4, Mine=4) so the always-busy 3-pawn colony
never reached idle-enough-to-haul. EatProvider (7) also ate food
directly off the workbench tile before any haul could fire.

Bumped to 5 — same tier as Plant and Chop. MCP verified: 1 grain + 1
wood arrived in cabin crate within 3000 ticks at ULTRA, and pawns are
visibly mid-haul ("Haul bread x1 -> (50,23)"). Cooking still fires in
parallel.

Phase 6 placeholder priorities flagged for Phase 20 tuning anyway.
This is an interim bump that keeps the loop visible to players.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-16 21:39:19 +01:00
..
bill.gd
bill.gd.uid
chop_provider.gd
chop_provider.gd.uid
cleaning_provider.gd sprint A cleanup: accessibility, signals, race, debris 2026-05-16 18:38:14 +01:00
cleaning_provider.gd.uid
construction_provider.gd
construction_provider.gd.uid
cooking_provider.gd split CookingProvider out of CraftingProvider — fixes starvation 2026-05-16 21:18:26 +01:00
crafting_provider.gd split CookingProvider out of CraftingProvider — fixes starvation 2026-05-16 21:18:26 +01:00
crafting_provider.gd.uid
decision.gd split CookingProvider out of CraftingProvider — fixes starvation 2026-05-16 21:18:26 +01:00
decision.gd.uid
doctor_provider.gd
doctor_provider.gd.uid
eat_provider.gd
eat_provider.gd.uid
hauling_provider.gd bump HaulingProvider priority 3 → 5 — fixes output piling up at workbench 2026-05-16 21:39:19 +01:00
hauling_provider.gd.uid
job.gd sprint A cleanup: accessibility, signals, race, debris 2026-05-16 18:38:14 +01:00
job.gd.uid
job_runner.gd sprint A cleanup: accessibility, signals, race, debris 2026-05-16 18:38:14 +01:00
job_runner.gd.uid
mine_provider.gd
mine_provider.gd.uid
plant_provider.gd sow no longer needs grain + add crop zone paint tools 2026-05-16 21:29:00 +01:00
plant_provider.gd.uid
quality.gd
quality.gd.uid
recipe.gd add iron/gold smelting + disambiguate workbench-vs-recipe 2026-05-16 18:45:11 +01:00
recipe.gd.uid
recipe_catalog.gd disambiguate cremate_corpse + quarry_stone 2026-05-16 19:52:41 +01:00
recipe_catalog.gd.uid
sleep_provider.gd sleep_provider deconflicts beds against other pawns' targets 2026-05-16 18:29:19 +01:00
sleep_provider.gd.uid
status.gd fix six critical bugs from audit sprint 2026-05-16 18:06:55 +01:00
status.gd.uid
status_catalog.gd fix six critical bugs from audit sprint 2026-05-16 18:06:55 +01:00
status_catalog.gd.uid
thought.gd
thought.gd.uid
thought_catalog.gd fix six critical bugs from audit sprint 2026-05-16 18:06:55 +01:00
thought_catalog.gd.uid
toil.gd fix six critical bugs from audit sprint 2026-05-16 18:06:55 +01:00
toil.gd.uid
wolf_spawner.gd Phase 17/18 closure: stockpile filter UI + day summary + atmospheric audio 2026-05-16 17:20:40 +01:00
wolf_spawner.gd.uid
work_provider.gd
work_provider.gd.uid