NameLabel was at y=-18 — sat right on top of the sprite head when the body grew from 12px disc to 32×32 character sprite. Bumped to y=-38 so the name floats above the sprite (which spans y=-24..+8). StateLabel at y=+10 unchanged — already just below sprite bottom. Also drop temporary atlas-idx audit log (debug-only, hash distribution confirmed Bram=004 / Cora=013 / Edda=001).
23 lines
629 B
Text
23 lines
629 B
Text
[gd_scene load_steps=2 format=3 uid="uid://pawn_scene"]
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[ext_resource type="Script" path="res://scenes/pawn/pawn.gd" id="1_pawn"]
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[node name="Pawn" type="Node2D"]
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script = ExtResource("1_pawn")
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[node name="NameLabel" type="Label" parent="."]
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position = Vector2(-20, -38)
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size = Vector2(40, 12)
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theme_override_font_sizes/font_size = 8
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horizontal_alignment = 1
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vertical_alignment = 1
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text = ""
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[node name="StateLabel" type="Label" parent="."]
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position = Vector2(-20, 10)
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size = Vector2(40, 10)
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theme_override_font_sizes/font_size = 7
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horizontal_alignment = 1
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vertical_alignment = 1
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text = ""
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modulate = Color(0.8, 0.8, 0.8, 1)
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