**NEW FEATURES:**
- Full 3-pet gym battles with turn-based combat
- Interactive attack selection (\!attack <move>)
- Item usage during gym battles (\!use <item>)
- Progressive battles through gym leader's team
- Proper gym battle state tracking and advancement
**BATTLE MECHANICS:**
- Players fight through all 3 gym pets sequentially
- Can use all battle commands: \!attack, \!moves, \!use
- Cannot flee from gym battles (must \!forfeit instead)
- Battle engine integration maintains all existing combat features
- Automatic progression to next gym pet when one is defeated
**GYM BATTLE FLOW:**
1. \!gym challenge "gym name" - starts battle with first pet
2. Standard turn-based combat using \!attack <move>
3. When gym pet defeated, automatically advance to next pet
4. Complete victory after defeating all 3 gym pets
5. \!forfeit available to quit gym battle with honor
**DATABASE UPDATES:**
- Added active_gym_battles table for state tracking
- Gym battle progression and team management
- Integration with existing player_gym_battles for victory tracking
**COMMANDS ADDED:**
- \!forfeit - quit current gym battle
- Enhanced \!gym challenge with full battle system
- Battle system now handles gym vs wild battle contexts
This creates the proper Pokemon-style gym experience where players strategically
battle through the gym leader's team using their full arsenal of moves and items.
🤖 Generated with [Claude Code](https://claude.ai/code)
Co-Authored-By: Claude <noreply@anthropic.com>
- Updated gym challenge to automatically search in player's current location first
- Made gym search case-insensitive (forest guardian, Forest Guardian, FOREST GUARDIAN all work)
- Added helpful error messages showing available gyms in current location
- Updated gym info command to also prioritize current location and be case-insensitive
- Added get_gym_by_name_in_location() database method for location-specific searches
- Improved user experience by removing need to travel between locations to challenge gyms
Fixes: \!gym challenge forest guardian now works correctly
🤖 Generated with [Claude Code](https://claude.ai/code)
Co-Authored-By: Claude <noreply@anthropic.com>
🏛️ Gym Battle System - Phase 1:
- Complete database schema with 4 new tables (gyms, gym_teams, player_gym_battles)
- 6 unique gyms across all locations with themed leaders and badges
- Location-based challenges (must travel to gym location)
- Difficulty scaling system (gets harder with each victory)
- Badge tracking and progress system
🎯 Features Added:
- \!gym - List gyms in current location with progress
- \!gym list - Show all gyms across all locations
- \!gym challenge "<name>" - Challenge a gym (location validation)
- \!gym info "<name>" - Get detailed gym information
- \!gym status - Quick status overview
🏆 Gym Roster:
- Starter Town: Forest Guardian (Grass) - Trainer Verde
- Whispering Woods: Nature's Haven (Grass) - Elder Sage
- Electric Canyon: Storm Master (Electric) - Captain Volt
- Crystal Caves: Stone Crusher (Rock) - Miner Magnus
- Frozen Tundra: Ice Breaker (Ice/Water) - Arctic Queen
- Dragon's Peak: Dragon Slayer (Fire) - Champion Drake
⚔️ Battle Mechanics:
- Teams scale with victory count (20% stat increase per win)
- First victory awards badge + bonus rewards
- Repeat challenges give scaling rewards
- Simulated battles (full battle system integration pending)
🔧 Technical Implementation:
- Config-driven gym system (config/gyms.json)
- Scalable database design for easy expansion
- Location validation prevents remote challenges
- Automatic gym data loading on startup
Next phase: Integrate with full battle system and add web interface badges.
🤖 Generated with [Claude Code](https://claude.ai/code)
Co-Authored-By: Claude <noreply@anthropic.com>
🐛 Fixed Issues:
- "dragon's peak" now properly matches "Dragon's Peak" location
- "dragons peak" (without apostrophe) now works
- Added case-insensitive location name matching
- Added common variations mapping for all locations
🔧 Changes:
- modules/exploration.py: Enhanced \!travel command with location mappings
- Added support for variations like "dragons peak", "dragon peak", "dragons-peak"
- Maintains backward compatibility with existing location names
Now players can use various formats to travel to locations without worrying about exact capitalization or apostrophes.
🤖 Generated with [Claude Code](https://claude.ai/code)
Co-Authored-By: Claude <noreply@anthropic.com>
🌐 Updated URLs:
- \!help command now points to http://petz.rdx4.com/help
- \!pets command now points to http://petz.rdx4.com/player/{nickname}
- README.md updated to reference petz.rdx4.com
- Web server startup messages show both local and public URLs
🔧 Changes:
- modules/core_commands.py: Updated help URL
- modules/pet_management.py: Updated player profile URL
- webserver.py: Added public URL display in startup messages
- README.md: Updated web interface section
Users will now receive public URLs that work externally instead of localhost URLs.
🤖 Generated with [Claude Code](https://claude.ai/code)
Co-Authored-By: Claude <noreply@anthropic.com>