✨ Added automatic version management: - CHANGELOG.md with complete v0.1.0 history - Version control helper script for automated commits - GitHub setup script for easy repository connection - Semantic versioning support (Major.Minor.Patch) 🔄 Future workflow automation: - Automatic changelog updates - Descriptive commit messages - Version tagging for releases - Automatic GitHub pushes 🔧 Generated with Claude Code 🤖 Co-Authored-By: Claude <noreply@anthropic.com>
3.4 KiB
3.4 KiB
Changelog
All notable changes to PetBot IRC Game will be documented in this file.
The format is based on Keep a Changelog, and this project adheres to Semantic Versioning.
[v0.1.0] - 2025-07-13
🎮 Major Features Added
- Complete IRC Pet Collection Game - Pokemon-style gameplay in IRC
- Dynamic Weather System - Real-time weather affecting spawn rates
- Web Dashboard - Modern web interface for player stats and collections
- Turn-Based Battles - Strategic combat with type effectiveness
- Multi-Location Exploration - 6 themed locations with unique spawns
- Achievement System - Unlock new areas by completing challenges
- Player Progression - Experience, levels, and team management
🌤️ Weather System
- Background Task System - Automatic weather updates every 5 minutes
- Dynamic Durations - Weather lasts 30 minutes to 3 hours
- 6 Weather Types - Each with unique spawn modifiers:
- Sunny (1.5x Fire/Grass) - 60-120 min
- Rainy (2.0x Water) - 45-90 min
- Thunderstorm (2.0x Electric) - 30-60 min
- Blizzard (1.7x Ice/Water) - 60-120 min
- Earthquake (1.8x Rock) - 30-90 min
- Calm (1.0x Normal) - 90-180 min
- Continuous Coverage - No more expired weather periods
- Location-Specific - Each location has appropriate weather patterns
🐛 Bug Fixes
- Database Persistence - Players retain data after bot restarts
- Player Page Display - Fixed "player not found" errors on individual pages
- Achievement Counts - Corrected SQL query Cartesian product issue
- Travel Requirements - Added specific achievement requirement messages
- Battle Move Colors - Different colors for each move type for clarity
- Locations Page - Fixed column indexing and display issues
🔧 Technical Implementation
- Modular Architecture - Clean separation of concerns
- Async Database - SQLite with aiosqlite for performance
- Background Tasks - Proper async task management
- Error Handling - Robust error handling throughout
- Clean Shutdown - Graceful cleanup of background tasks
- PM Flood Prevention - Web links instead of message spam
📊 Statistics
- 6,235+ lines of code across 31 files
- 6 game locations with unique spawns
- 15+ IRC commands for gameplay
- 8 database tables with relationships
- Web server with 5 main pages
- Background weather task running continuously
🎯 Commands Added
!start- Begin your journey!explore- Find wild pets!catch <pet>- Catch wild pets!battle- Start combat!attack <move>- Use battle moves!team- View active pets!pets- Complete collection (web)!travel <location>- Move between areas!weather- Check current weather!achievements- View progress!activate/deactivate <pet>- Manage team!swap <pet1> <pet2>- Reorganize team!moves- View pet abilities!flee- Escape battles
Version History
Versioning Scheme
- Major.Minor.Patch (e.g., v1.0.0)
- Major: Breaking changes or major feature releases
- Minor: New features, significant improvements
- Patch: Bug fixes, small improvements
Planned Releases
- v0.2: PvP battles between players
- v0.3: Pet evolution system
- v0.4: Trading system
- v0.5: Seasonal events and more locations