✨ Added automatic version management: - CHANGELOG.md with complete v0.1.0 history - Version control helper script for automated commits - GitHub setup script for easy repository connection - Semantic versioning support (Major.Minor.Patch) 🔄 Future workflow automation: - Automatic changelog updates - Descriptive commit messages - Version tagging for releases - Automatic GitHub pushes 🔧 Generated with Claude Code 🤖 Co-Authored-By: Claude <noreply@anthropic.com>
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3.4 KiB
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86 lines
No EOL
3.4 KiB
Markdown
# Changelog
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All notable changes to PetBot IRC Game will be documented in this file.
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The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/),
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and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html).
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## [v0.1.0] - 2025-07-13
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### 🎮 Major Features Added
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- **Complete IRC Pet Collection Game** - Pokemon-style gameplay in IRC
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- **Dynamic Weather System** - Real-time weather affecting spawn rates
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- **Web Dashboard** - Modern web interface for player stats and collections
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- **Turn-Based Battles** - Strategic combat with type effectiveness
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- **Multi-Location Exploration** - 6 themed locations with unique spawns
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- **Achievement System** - Unlock new areas by completing challenges
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- **Player Progression** - Experience, levels, and team management
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### 🌤️ Weather System
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- **Background Task System** - Automatic weather updates every 5 minutes
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- **Dynamic Durations** - Weather lasts 30 minutes to 3 hours
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- **6 Weather Types** - Each with unique spawn modifiers:
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- Sunny (1.5x Fire/Grass) - 60-120 min
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- Rainy (2.0x Water) - 45-90 min
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- Thunderstorm (2.0x Electric) - 30-60 min
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- Blizzard (1.7x Ice/Water) - 60-120 min
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- Earthquake (1.8x Rock) - 30-90 min
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- Calm (1.0x Normal) - 90-180 min
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- **Continuous Coverage** - No more expired weather periods
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- **Location-Specific** - Each location has appropriate weather patterns
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### 🐛 Bug Fixes
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- **Database Persistence** - Players retain data after bot restarts
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- **Player Page Display** - Fixed "player not found" errors on individual pages
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- **Achievement Counts** - Corrected SQL query Cartesian product issue
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- **Travel Requirements** - Added specific achievement requirement messages
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- **Battle Move Colors** - Different colors for each move type for clarity
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- **Locations Page** - Fixed column indexing and display issues
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### 🔧 Technical Implementation
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- **Modular Architecture** - Clean separation of concerns
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- **Async Database** - SQLite with aiosqlite for performance
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- **Background Tasks** - Proper async task management
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- **Error Handling** - Robust error handling throughout
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- **Clean Shutdown** - Graceful cleanup of background tasks
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- **PM Flood Prevention** - Web links instead of message spam
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### 📊 Statistics
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- **6,235+ lines of code** across 31 files
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- **6 game locations** with unique spawns
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- **15+ IRC commands** for gameplay
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- **8 database tables** with relationships
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- **Web server** with 5 main pages
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- **Background weather task** running continuously
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### 🎯 Commands Added
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- `!start` - Begin your journey
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- `!explore` - Find wild pets
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- `!catch <pet>` - Catch wild pets
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- `!battle` - Start combat
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- `!attack <move>` - Use battle moves
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- `!team` - View active pets
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- `!pets` - Complete collection (web)
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- `!travel <location>` - Move between areas
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- `!weather` - Check current weather
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- `!achievements` - View progress
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- `!activate/deactivate <pet>` - Manage team
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- `!swap <pet1> <pet2>` - Reorganize team
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- `!moves` - View pet abilities
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- `!flee` - Escape battles
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---
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## Version History
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### Versioning Scheme
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- **Major.Minor.Patch** (e.g., v1.0.0)
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- **Major**: Breaking changes or major feature releases
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- **Minor**: New features, significant improvements
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- **Patch**: Bug fixes, small improvements
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### Planned Releases
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- **v0.2**: PvP battles between players
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- **v0.3**: Pet evolution system
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- **v0.4**: Trading system
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- **v0.5**: Seasonal events and more locations |