- Complete PostgreSQL database schema with 21+ tables - Express.js server with dual authentication (player/admin) - WebSocket support for real-time features - Comprehensive middleware (auth, validation, logging, security) - Game systems: colonies, resources, fleets, research, factions - Plugin-based combat architecture - Admin panel foundation - Production-ready logging and error handling - Docker support and CI/CD ready - Complete project structure following CLAUDE.md patterns 🤖 Generated with Claude Code (https://claude.ai/code) Co-Authored-By: Claude <noreply@anthropic.com>
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Shattered Void: The Ultimate Post-Collapse MMO Strategy Game
A Comprehensive Game Development Proposal
🌌 Executive Summary
Shattered Void is a revolutionary browser-based MMO strategy game that combines the depth of classic space strategy with modern storytelling and social mechanics. Set in a decaying galaxy after civilizational collapse, players rebuild empires from ruins while engaging in diplomacy, exploration, and epic galaxy-wide events.
Target Market: 25-45 year old strategy game enthusiasts seeking deep, persistent gameplay that respects their time
Platform: Cross-platform web application (PC/Mobile/Tablet)
Development Timeline: 18-24 months to full launch
Revenue Model: Premium subscriptions with cosmetic monetization
🎮 Game Overview
Core Vision
Transform the traditional space strategy genre by focusing on narrative-driven events, meaningful player choices, and collaborative galaxy-shaping experiences. Every action contributes to a persistent, evolving universe where player stories become galactic legend.
Unique Selling Points
- Living Galaxy: Dynamic events permanently alter the game world
- True Cross-Platform: Seamless experience across all devices
- Deep Customization: Modular ship building and colony specialization
- Respectful Gameplay: Strategic depth without predatory mechanics
- Community-Driven: Player actions shape ongoing narrative
🚀 Core Gameplay Systems
1. Colony Management & Resource Economy
Players start with a single ruined outpost and must rebuild civilization through strategic resource management:
Resource Types:
- Scrap: Basic construction material salvaged from ruins
- Energy: Powers all colony operations and advanced systems
- Data Cores: Pre-collapse knowledge used for research
- Rare Elements: Exotic materials for advanced technology
Building Progression:
- Tier 1: Basic Infrastructure (Scrap Docks, Energy Grids, Habitats)
- Tier 2: Specialized Production (Element Extractors, Tech Labs)
- Tier 3: Military & Defense (Hangar Bays, Shield Generators)
- Tier 4: Advanced Systems (Quantum Forges, Void Gates)
- Tier 5: Endgame Wonders (Genesis Chambers, AI Cores)
2. Modular Fleet Construction
Revolutionary ship building system where players design custom vessels:
Hull Types: Scout, Frigate, Cruiser, Dreadnought, Carrier, Titan
Module Categories: Weapons, Engines, Shields, Utility, AI Cores
Design Philosophy: No "best" ship - only ships optimized for specific roles
3. Text-Based Exploration
Rich, descriptive galaxy exploration emphasizing imagination over graphics:
- Coordinate System: Navigate via sector coordinates (A3-91-X)
- Procedural Discoveries: Ruins, derelicts, and mysteries await
- Persistent World: Player discoveries permanently change the galaxy
- Collaborative Mapping: Community efforts reveal galactic secrets
4. Dynamic Galaxy Events
Living world system where admin-driven events create shared experiences:
Event Categories:
- Crisis Events: Galaxy-threatening challenges requiring cooperation
- Discovery Events: Uncover ancient secrets and lost technology
- Conflict Events: Large-scale wars and territorial disputes
- Celebration Events: Community festivals and special occasions
🏗️ Technical Architecture
Backend Infrastructure
- Language: Node.js with Express framework
- Database: PostgreSQL (primary) + Redis (caching/sessions)
- Real-Time: WebSocket connections for live updates
- Authentication: JWT-based with email verification
- Game Loop: Asynchronous tick system for continuous world simulation
Frontend Experience
- Framework: React with responsive design
- UI Philosophy: Clean, text-focused interface with strategic depth
- Mobile Optimization: Touch-friendly controls and condensed layouts
- PWA Features: Installable app experience across all platforms
Data-Driven Design
All game content stored in configurable databases allowing rapid balancing and content updates without code changes.
👑 Administrative Excellence
Ultra-Secure Admin Panel
- Multi-Factor Authentication: Hardware tokens + IP restrictions
- Hidden Access: Obfuscated routes with rotating security keys
- Complete Audit Trail: Every admin action logged and monitored
Comprehensive Management Tools
- User Investigation Suite: Deep player behavior analysis
- Real-Time Logging: Live system monitoring and debugging
- Game Content Editor: Visual tools for modifying all game elements
- Balance Testing: Simulation tools for testing changes safely
Live Event Management
- Visual Event Editor: Drag-and-drop event creation tools
- Real-Time Control: Monitor and adjust events as they happen
- Community Impact: Track player engagement and satisfaction
💰 Monetization Strategy
Ethical Revenue Model
- Premium Subscriptions: $9.99/month for enhanced features
- Cosmetic Items: Ship skins, colony themes, player avatars
- Quality of Life: Extra build queues, expanded fleet commands
- NO Pay-to-Win: All gameplay advantages earned through play
Subscription Benefits
- Expanded Queues: Multiple simultaneous research/building projects
- Advanced Analytics: Detailed statistics and optimization tools
- Priority Support: Faster customer service response
- Exclusive Cosmetics: Subscriber-only customization options
📊 Market Analysis
Target Demographics
- Primary: 25-45 year old strategy enthusiasts with disposable income
- Secondary: Former MMO players seeking meaningful, respectful gameplay
- Tertiary: Mobile strategy players wanting deeper experiences
Competitive Advantages
- Respect Player Time: No forced waiting or aggressive monetization
- Cross-Platform Native: True seamless experience across devices
- Living World: Events create unique, non-repeatable experiences
- Community Focus: Player actions have permanent world impact
Revenue Projections
- Year 1: 10,000 active players, 25% subscription rate → $300K ARR
- Year 2: 50,000 active players, 30% subscription rate → $1.8M ARR
- Year 3: 100,000 active players, 35% subscription rate → $4.2M ARR
🗓️ Development Roadmap
Phase 1: Foundation (Months 1-6)
Core Systems Development
- Database architecture and user authentication
- Basic colony management and resource systems
- Simple fleet construction and movement
- Text-based galaxy exploration framework
Milestone Goal: Single-player colony management demo
Phase 2: Multiplayer (Months 7-12)
Social and Combat Systems
- Multi-player infrastructure and real-time updates
- Fleet combat simulation and battle logs
- Basic diplomacy and faction systems
- Simple galaxy events framework
Milestone Goal: Closed beta with 100 invited players
Phase 3: Polish (Months 13-18)
Advanced Features and Balance
- Complete admin panel and content management
- Advanced ship building and customization
- Complex galaxy events and narrative system
- Mobile optimization and PWA features
Milestone Goal: Open beta with 1,000+ players
Phase 4: Launch (Months 19-24)
Production Ready
- Performance optimization and scaling
- Comprehensive tutorial and new player experience
- Marketing campaign and community building
- Post-launch content pipeline establishment
Milestone Goal: Full public launch
✅ Comprehensive Development Todo List
🏗️ FOUNDATION PHASE (High Priority)
Database & Backend Infrastructure
- Design normalized database schema with full audit logging
- Implement user authentication system with JWT and email verification
- Create modular service architecture (colony, fleet, research, combat services)
- Set up database migrations and version control system
- Implement comprehensive event sourcing for all user actions
- Create real-time tick system for game world simulation
- Set up Redis caching layer for performance optimization
- Implement WebSocket infrastructure for live updates
Core Game Systems
- Build colony management system with building construction queues
- Create resource production and consumption mechanics
- Implement research system with technology trees
- Design modular ship construction system with component validation
- Create fleet movement and logistics systems
- Build text-based galaxy exploration with coordinate navigation
- Implement basic combat simulation engine with detailed logging
Frontend Development
- Set up React application with responsive design framework
- Create main game dashboard with resource monitoring
- Build colony management interface with building placement
- Design ship construction interface with drag-and-drop modules
- Implement galaxy map navigation with coordinate input
- Create research interface with technology tree visualization
- Build fleet management and movement interfaces
🌐 MULTIPLAYER PHASE (High Priority)
Social Systems
- Implement faction creation and management system
- Create player-to-player messaging and communication
- Build diplomacy system with treaties and trade agreements
- Design reputation and influence mechanics
- Create faction voting and governance systems
- Implement alliance and enemy relationship tracking
Advanced Combat
- Build fleet vs fleet combat with formation tactics
- Create siege mechanics for colony invasion
- Implement defensive structures and shield systems
- Design combat replay system with step-by-step analysis
- Create battle result notification and logging system
Galaxy Events Foundation
- Design modular event system with trigger conditions
- Create event participation tracking and scoring
- Implement basic event reward distribution system
- Build event notification and communication system
- Create event history and legacy tracking
🔧 ADMINISTRATIVE SYSTEMS (High Priority)
Ultra-Secure Admin Panel
- Build multi-factor authentication system for admin access
- Create IP whitelist and access control mechanisms
- Implement session management with automatic timeout
- Design obfuscated admin routes with rotating access keys
- Create admin permission system with role-based access
User Management & Investigation
- Build comprehensive user lookup with complete action history
- Create IP address tracking and geolocation analysis
- Implement device fingerprinting and session correlation
- Design behavior pattern analysis and anomaly detection
- Create account linking detection and investigation tools
- Build cheat/exploit detection and alerting system
System Monitoring & Debugging
- Create real-time logging dashboard with advanced filtering
- Implement live system performance monitoring
- Build database query analysis and optimization tools
- Create WebSocket connection monitoring and debugging
- Design game state inspection and modification tools
- Implement error aggregation and alerting system
Game Content Management
- Build visual building editor with stat modification
- Create ship component designer with balance validation
- Design technology tree editor with prerequisite management
- Implement galaxy content editor for sectors and planets
- Create event template editor with visual workflow builder
- Build game balance testing and simulation tools
🎭 ADVANCED FEATURES (Medium Priority)
Galaxy Events System
- Create visual event editor with drag-and-drop workflows
- Implement event phase progression and narrative branching
- Build dynamic reward system with conditional distribution
- Create real-time event monitoring and control dashboard
- Design event consequence system with permanent world changes
- Implement cross-event continuity and story progression
Advanced Gameplay
- Create prestige/legacy system for veteran players
- Implement advanced diplomacy with espionage and sabotage
- Build trade route optimization and economic modeling
- Create advanced fleet formations and tactical commands
- Design mega-projects and endgame content systems
- Implement player-driven content creation tools
Mobile & Accessibility
- Optimize UI for mobile touch interfaces
- Implement swipe gestures and mobile-specific controls
- Create progressive web app (PWA) functionality
- Design offline mode for basic game monitoring
- Implement accessibility features for disabled players
- Create simplified mobile interface options
📊 ANALYTICS & OPTIMIZATION (Medium Priority)
Data Collection & Analysis
- Implement comprehensive player behavior tracking
- Create game balance metrics and monitoring dashboards
- Build player retention analysis and prediction models
- Design A/B testing framework for feature rollouts
- Create revenue tracking and subscription analytics
- Implement performance profiling and optimization tools
Community & Support
- Build in-game help system and tutorial framework
- Create community forums integration
- Design player feedback collection and analysis system
- Implement customer support ticketing system
- Create automated FAQ and help documentation
- Build community moderation tools and systems
🚀 LAUNCH PREPARATION (Lower Priority)
Performance & Scaling
- Implement database sharding and horizontal scaling
- Create load balancing and traffic distribution
- Design disaster recovery and backup systems
- Implement CDN integration for global performance
- Create automated deployment and rollback systems
- Build comprehensive monitoring and alerting infrastructure
Marketing & Community
- Create game trailer and promotional materials
- Build landing page and marketing website
- Design social media integration and sharing features
- Implement referral system and community growth tools
- Create press kit and media relations materials
- Build influencer and content creator partnership program
🧪 Testing Strategy & Quality Assurance
Alpha Testing Goals (Months 4-8)
Objective: Validate core gameplay mechanics and technical stability
Technical Testing
- Load Testing: Simulate 1,000 concurrent users across all systems
- Database Performance: Ensure sub-100ms response times for all queries
- Security Penetration: Third-party security audit of authentication and admin systems
- Cross-Platform Compatibility: Test on 10+ device/browser combinations
- Real-Time Sync: Validate WebSocket performance under various network conditions
Gameplay Testing
- New Player Experience: Track tutorial completion rates (target: >80%)
- Resource Balance: Monitor economy for inflation/deflation patterns
- Fleet Combat: Validate combat simulation accuracy and fairness
- Building Progression: Ensure logical upgrade paths and balance
- Galaxy Exploration: Test coordinate system and discovery mechanics
Success Metrics
- Player Retention: 70% day-1, 40% day-7, 20% day-30
- Technical Stability: <1% crash rate, <5% bug reports per session
- Performance: Page load <2 seconds, action response <500ms
- Player Satisfaction: >4.0/5.0 average rating in feedback surveys
Beta Testing Goals (Months 9-15)
Objective: Stress-test multiplayer systems and refine game balance
Multiplayer Systems Testing
- Faction Warfare: Organize large-scale conflicts with 500+ participants
- Diplomatic Complexity: Test alliance chains and treaty negotiations
- Galaxy Events: Run major events with server-wide participation
- Admin Tools: Validate all administrative systems under real conditions
- Community Features: Test messaging, forums, and social systems
Balance & Progression Testing
- Economic Modeling: Simulate 6-month player progression patterns
- Technology Trees: Validate research paths and unlock sequences
- Ship Meta Evolution: Monitor fleet composition trends and counter-strategies
- Colony Specialization: Test various building strategies and optimizations
- Event Impact: Measure event participation and satisfaction rates
Success Metrics
- Concurrent Users: Stable performance with 2,000+ simultaneous players
- Player Engagement: Average session 45+ minutes, 3+ sessions per week
- Community Health: <5% toxic behavior reports, active faction participation
- Revenue Validation: 25%+ subscription conversion rate among engaged players
Launch Readiness Testing (Months 16-18)
Objective: Ensure production-ready stability and customer satisfaction
Production Environment Testing
- Scaling Validation: Test auto-scaling under traffic spikes
- Disaster Recovery: Validate backup systems and emergency procedures
- Payment Processing: Test all subscription and purchase flows
- Customer Support: Validate help desk and issue resolution processes
- Content Pipeline: Test rapid deployment of events and balance changes
User Experience Polish
- Tutorial Optimization: Achieve >85% completion rate for new players
- Mobile Experience: Ensure feature parity and usability across devices
- Accessibility Compliance: Meet WCAG 2.1 AA standards
- Performance Optimization: Achieve <1 second load times globally
- Localization Testing: Validate UI and content in target languages
Launch Success Metrics
- Technical Performance: 99.9% uptime, <100ms average response time
- User Acquisition: 10,000+ registrations in first month
- Player Retention: Maintain alpha/beta retention targets at scale
- Revenue Achievement: Hit $50K ARR within 90 days of launch
- Community Growth: Active forums, social media engagement, content creation
💡 Competitive Advantages
Innovation Areas
- Narrative Integration: Events create permanent galaxy changes
- Cross-Platform Excellence: True seamless experience across all devices
- Administrative Transparency: Players can see how game evolves
- Community Collaboration: Player actions shape shared experiences
- Respectful Monetization: Premium features enhance rather than gate content
Technical Excellence
- Data-Driven Design: Rapid content updates without code deployment
- Comprehensive Analytics: Deep insights into player behavior and game balance
- Security Focus: Bank-level protection for user data and game integrity
- Scalable Architecture: Built to handle explosive growth from day one
🎯 Success Metrics & KPIs
Player Metrics
- Daily Active Users (DAU): Target 10,000+ by end of Year 1
- Monthly Active Users (MAU): Target 50,000+ by end of Year 1
- Player Retention: Day-1: 70%, Day-7: 40%, Day-30: 20%
- Session Length: Average 45+ minutes for engaged players
- Player Lifetime Value: $120+ for subscription players
Business Metrics
- Subscription Conversion: 25%+ of active players
- Monthly Recurring Revenue: $100K+ by month 12
- Customer Acquisition Cost: <$15 per registered player
- Churn Rate: <5% monthly for subscription players
- Net Promoter Score: >50 for overall player satisfaction
Technical Metrics
- System Uptime: 99.9%+ availability
- Response Time: <500ms for all user actions
- Bug Report Rate: <1% of player sessions
- Security Incidents: Zero successful breaches or data compromises
🌟 Conclusion
Shattered Void represents the evolution of strategy gaming - combining the depth players crave with the respect for their time they deserve. By focusing on meaningful choices, collaborative experiences, and ongoing narrative evolution, we create not just a game, but a living universe where every player's actions matter.
Our comprehensive development plan, rigorous testing strategy, and ethical monetization approach position us to capture significant market share in the growing strategy MMO space. With the right team and funding, Shattered Void will become the definitive post-collapse strategy experience.
The galaxy awaits. Will you help rebuild it?
This document represents a comprehensive game development proposal. Implementation timelines and features may be adjusted based on team size, funding, and market feedback.