rimlike/scenes/pawn
megaproxy 6b32617328 Pawn sprite: show_behind_parent fix for invisible bodies
z_index=-1 was sinking the sprite below the floor TileMap (z=0), so
name labels rendered but bodies didn't. Using show_behind_parent=true
keeps the sprite at z=0 (above floor) while still drawing BEFORE the
parent's _draw() so selection ring + carry indicator overlay on top.
2026-05-16 15:28:49 +01:00
..
.gitkeep Phase 0 scaffold + asset audit findings 2026-05-10 20:09:11 +01:00
pawn.gd Pawn sprite: show_behind_parent fix for invisible bodies 2026-05-16 15:28:49 +01:00
pawn.gd.uid Phase 2 — Pawn, pathfinder, click-to-select / click-to-move 2026-05-10 20:47:08 +01:00
pawn.tscn Phase 2 — Pawn, pathfinder, click-to-select / click-to-move 2026-05-10 20:47:08 +01:00
pawn_sprite_frames.gd Pawn reskin Slice 1 — peasant sprites replace coloured disc 2026-05-16 15:23:18 +01:00
pawn_sprite_frames.gd.uid Pawn reskin Slice 1 — peasant sprites replace coloured disc 2026-05-16 15:23:18 +01:00