rimlike/scenes
megaproxy c63926a7ce BuildDrawer: compact center-bottom panel + section headers
Was a full-width 600px sheet covering 83% of the screen with ~75%
empty space.  Now auto-sized, anchored bottom-center, ~30% wide.
Build tab groups items into Structures / Furniture / Production
with header labels.  Buttons 80→72, tab strip 48→36, 4→5 cols.
'Build quarry' → 'Quarry' for row consistency.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-16 16:51:01 +01:00
..
ai Renewable resources: tree growth + WildGrowth + Quarry on BigRockNode 2026-05-16 16:36:16 +01:00
effects Phase 0 scaffold + asset audit findings 2026-05-10 20:09:11 +01:00
entities Tree growth: dedicated stage atlas + tuned WildGrowth rate 2026-05-16 16:42:38 +01:00
main UI pass: medieval-warm Theme + real Build drawer thumbnails 2026-05-16 16:09:56 +01:00
pawn Distinct icons for wheat / corn / potato / strawberry harvests 2026-05-16 15:52:31 +01:00
storyteller Phase 17: Touch UX (PawnDetail+BuildDrawer+WorkMatrix+AlertsLog+Settings) 2026-05-11 19:45:35 +01:00
ui BuildDrawer: compact center-bottom panel + section headers 2026-05-16 16:51:01 +01:00
world Tree growth: dedicated stage atlas + tuned WildGrowth rate 2026-05-16 16:42:38 +01:00