- Added hunt/feed duck mechanics (80% hunt, 20% feed) - Implemented persistent scoring system - Added channel control commands (\!stopducks/\!startducks) - Enhanced duck hunt with wrong action penalties - Organized bot structure with botmain.js as main file - Added comprehensive documentation (README.md) - Included 17 plugins with various games and utilities 🦆 Duck Hunt Features: - Hunt ducks with \!shoot/\!bang (80% of spawns) - Feed ducks with \!feed (20% of spawns) - Persistent scores saved to JSON - Channel-specific controls for #bakedbeans - Reaction time tracking and special achievements 🎮 Other Games: - Casino games (slots, coinflip, hi-lo, scratch cards) - Multiplayer games (pigs, zombie dice, quiplash) - Text generation (babble, conspiracy, drunk historian) - Interactive features (story writing, emojify, combos) 🤖 Generated with [Claude Code](https://claude.ai/code) Co-Authored-By: Claude <noreply@anthropic.com>
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Conversation Summary - Duck Hunt Enhancements
Session Overview
Date: July 17, 2025
Task: Enhanced the duck hunt plugin with hunt/feed mechanics and improved bot structure
Key Accomplishments
1. Duck Hunt Plugin Enhancements
- Added Hunt/Feed System: 80% hunt ducks (require
!shoot/!bang), 20% feed ducks (require!feed) - New Commands: Added
!feedcommand alongside existing!shoot/!bang - Enhanced Spawn Messages: Different messages for hunt vs feed ducks
- Wrong Action Penalties: Shooting feed ducks or feeding hunt ducks causes them to flee
- Persistent Scores: Implemented file-based score storage (
duck_hunt_scores.json) - Channel Control: Added
!stopducks/!startduckscommands (bakedbeans only)
2. Bot Structure Improvements
- Identified Main Bot: Determined
debug_bot.jswas the working production bot - File Reorganization: Renamed
debug_bot.js→botmain.jsfor clarity - Cleanup: Removed Windows Zone.Identifier files and outdated versions
- Documentation: Created comprehensive README.md
Technical Implementation Details
Duck Hunt Mechanics
// Duck type assignment (80/20 split)
const isHuntDuck = Math.random() < 0.8;
// Stored in activeDucks with type flag
this.gameState.activeDucks.set(channel, {
duck: duck,
spawnTime: spawnTime,
isHuntDuck: isHuntDuck,
timer: setTimeout(...)
});
Spawn Messages
- Hunt Ducks: "Quick, !shoot it!", "Someone !shoot it before it escapes!"
- Feed Ducks: "!feed it some bread!", "It looks hungry, !feed it!"
Wrong Action Handling
- Shooting feed ducks: "You scared away the gentle duck!"
- Feeding hunt ducks: "The wild duck ignores your food and flies away!"
Persistent Storage
- Follows same pattern as other plugins (coinflip, slots, etc.)
- Saves/loads from
plugins/duck_hunt_scores.json - Auto-saves after each successful hunt/feed
File Structure After Changes
cancerbot/
├── botmain.js # Main bot (was debug_bot.js)
├── complete_irc_bot.js # Alternative bot
├── bot_template.js # Template (was botmain.js)
├── plugin_template.js # Plugin template
├── plugins/
│ ├── duck_hunt_plugin.js # Enhanced with hunt/feed
│ ├── duck_hunt_scores.json # New persistent scores
│ └── [17 other plugins...]
└── README.md # Comprehensive documentation
Bot Configuration
- Server: irc.libera.chat:6667
- Nickname: cancerbot
- Channel: #bakedbeans
- Main File:
botmain.js - Features: Verbose logging, plugin hot-reload, admin commands
Commands Added/Modified
New Commands
!feed- Feed hungry ducks for points!stopducks- Stop duck spawning (bakedbeans only)!startducks- Resume duck spawning (bakedbeans only)
Enhanced Commands
!shoot/!bang- Now handle wrong action penalties!topducks- Now shows persistent scores!duckscore- Now shows persistent scores
Key Code Changes
1. Duck Type Assignment (spawnDuck function)
- Added
isHuntDuckboolean flag - Conditional spawn messages based on type
- Stored duck type in gameState
2. Shoot Function Enhancement
- Added wrong action detection for feed ducks
- Penalty messages and duck removal
- Maintained existing success logic
3. New Feed Function
- Mirror of shoot function for feed ducks
- Wrong action detection for hunt ducks
- Same scoring system as hunting
4. Persistent Storage
- Added
fsrequirement loadScores()andsaveScores()methods- Auto-save after each successful action
Testing Status
- ✅ Plugin loads successfully (17 plugins total)
- ✅ All commands registered properly
- ✅ Bot connects to IRC and joins #bakedbeans
- ✅ Persistent scores working (creates JSON file)
- ✅ Verbose logging functional
Next Steps for Future Development
- Test hunt/feed mechanics in live environment
- Consider adding statistics tracking (hunts vs feeds)
- Potential seasonal duck types or events
- Balance tweaking if needed (80/20 ratio)
Important Notes
- Main Bot File: Always use
botmain.jsto run the bot - Admin Access:
!reloadpluginsworks for user 'megasconed' - Channel Restriction:
!stopducks/!startducksonly work in #bakedbeans - Scoring: Hunt and feed actions award identical points (keeps it simple)
Conversation saved before holiday break. Bot ready for production use.