megabot/CONVERSATION_SUMMARY.md
megaproxy a3ed25f8dd Initial commit: Enhanced IRC bot with duck hunt game
- Added hunt/feed duck mechanics (80% hunt, 20% feed)
- Implemented persistent scoring system
- Added channel control commands (\!stopducks/\!startducks)
- Enhanced duck hunt with wrong action penalties
- Organized bot structure with botmain.js as main file
- Added comprehensive documentation (README.md)
- Included 17 plugins with various games and utilities

🦆 Duck Hunt Features:
- Hunt ducks with \!shoot/\!bang (80% of spawns)
- Feed ducks with \!feed (20% of spawns)
- Persistent scores saved to JSON
- Channel-specific controls for #bakedbeans
- Reaction time tracking and special achievements

🎮 Other Games:
- Casino games (slots, coinflip, hi-lo, scratch cards)
- Multiplayer games (pigs, zombie dice, quiplash)
- Text generation (babble, conspiracy, drunk historian)
- Interactive features (story writing, emojify, combos)

🤖 Generated with [Claude Code](https://claude.ai/code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-07-17 19:03:45 +00:00

4.4 KiB

Conversation Summary - Duck Hunt Enhancements

Session Overview

Date: July 17, 2025
Task: Enhanced the duck hunt plugin with hunt/feed mechanics and improved bot structure

Key Accomplishments

1. Duck Hunt Plugin Enhancements

  • Added Hunt/Feed System: 80% hunt ducks (require !shoot/!bang), 20% feed ducks (require !feed)
  • New Commands: Added !feed command alongside existing !shoot/!bang
  • Enhanced Spawn Messages: Different messages for hunt vs feed ducks
  • Wrong Action Penalties: Shooting feed ducks or feeding hunt ducks causes them to flee
  • Persistent Scores: Implemented file-based score storage (duck_hunt_scores.json)
  • Channel Control: Added !stopducks/!startducks commands (bakedbeans only)

2. Bot Structure Improvements

  • Identified Main Bot: Determined debug_bot.js was the working production bot
  • File Reorganization: Renamed debug_bot.jsbotmain.js for clarity
  • Cleanup: Removed Windows Zone.Identifier files and outdated versions
  • Documentation: Created comprehensive README.md

Technical Implementation Details

Duck Hunt Mechanics

// Duck type assignment (80/20 split)
const isHuntDuck = Math.random() < 0.8;

// Stored in activeDucks with type flag
this.gameState.activeDucks.set(channel, {
    duck: duck,
    spawnTime: spawnTime,
    isHuntDuck: isHuntDuck,
    timer: setTimeout(...)
});

Spawn Messages

  • Hunt Ducks: "Quick, !shoot it!", "Someone !shoot it before it escapes!"
  • Feed Ducks: "!feed it some bread!", "It looks hungry, !feed it!"

Wrong Action Handling

  • Shooting feed ducks: "You scared away the gentle duck!"
  • Feeding hunt ducks: "The wild duck ignores your food and flies away!"

Persistent Storage

  • Follows same pattern as other plugins (coinflip, slots, etc.)
  • Saves/loads from plugins/duck_hunt_scores.json
  • Auto-saves after each successful hunt/feed

File Structure After Changes

cancerbot/
├── botmain.js              # Main bot (was debug_bot.js)
├── complete_irc_bot.js     # Alternative bot  
├── bot_template.js         # Template (was botmain.js)
├── plugin_template.js     # Plugin template
├── plugins/
│   ├── duck_hunt_plugin.js # Enhanced with hunt/feed
│   ├── duck_hunt_scores.json # New persistent scores
│   └── [17 other plugins...]
└── README.md              # Comprehensive documentation

Bot Configuration

  • Server: irc.libera.chat:6667
  • Nickname: cancerbot
  • Channel: #bakedbeans
  • Main File: botmain.js
  • Features: Verbose logging, plugin hot-reload, admin commands

Commands Added/Modified

New Commands

  • !feed - Feed hungry ducks for points
  • !stopducks - Stop duck spawning (bakedbeans only)
  • !startducks - Resume duck spawning (bakedbeans only)

Enhanced Commands

  • !shoot/!bang - Now handle wrong action penalties
  • !topducks - Now shows persistent scores
  • !duckscore - Now shows persistent scores

Key Code Changes

1. Duck Type Assignment (spawnDuck function)

  • Added isHuntDuck boolean flag
  • Conditional spawn messages based on type
  • Stored duck type in gameState

2. Shoot Function Enhancement

  • Added wrong action detection for feed ducks
  • Penalty messages and duck removal
  • Maintained existing success logic

3. New Feed Function

  • Mirror of shoot function for feed ducks
  • Wrong action detection for hunt ducks
  • Same scoring system as hunting

4. Persistent Storage

  • Added fs requirement
  • loadScores() and saveScores() methods
  • Auto-save after each successful action

Testing Status

  • Plugin loads successfully (17 plugins total)
  • All commands registered properly
  • Bot connects to IRC and joins #bakedbeans
  • Persistent scores working (creates JSON file)
  • Verbose logging functional

Next Steps for Future Development

  1. Test hunt/feed mechanics in live environment
  2. Consider adding statistics tracking (hunts vs feeds)
  3. Potential seasonal duck types or events
  4. Balance tweaking if needed (80/20 ratio)

Important Notes

  • Main Bot File: Always use botmain.js to run the bot
  • Admin Access: !reloadplugins works for user 'megasconed'
  • Channel Restriction: !stopducks/!startducks only work in #bakedbeans
  • Scoring: Hunt and feed actions award identical points (keeps it simple)

Conversation saved before holiday break. Bot ready for production use.